﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CommonGame
{
    class Player
    {
        private readonly String _name;
        private readonly String _owner;

        public Player(string _name, string _owner)
        {
            this._name = _name;
            this._owner = _owner;
        }

        public string Name
        {
            get { return _name; }
        }

        public int Lvl { get; set; }

        public string Owner
        {
            get { return _owner; }
        }

        public ItemSet Items { get; set; }

        public int NextLvl { get; set; }
    }
}
